Friday, 6 November 2015

3D CGI Animation

3D CGI Animation

History

3D CGI was first used in mainstream cinema in the film Futureworld released in 1976.  The film featured a computer generated hand and face, it was created by graduate students of the University of Utah Edwin Catmull and Fred Parke, their animation for the 1976 film is said to have initially appeared in their 1971 experimental short film, 'A computer animated hand'.

The same as 2D animation with 3D CGI each scene is created and tweaked slightly and when played we see a fluent piece of art come to life before our very eyeballs.

One of the programs used by animators is autodesk 3DS Max, this can be used to create character models, cars, buildings anything you put your mind to really.

3D CGI animations are made up of thousands of little pixles which can be altered and manipulated to change scenes.

3D is most commonly used in videogames where every aspect of it has been made using 3D programming tools.  Most movies these days also incorporate a huge amount of 3D mainly to make the films look cool and to make up for shitty acting with special effects.

One of the most well known films to use 3D CGI for the first time in mainstream cinemas was Star wars A New Hope, a lot of scenes take place in space which would require alot of CGI effects to bring the scenes to life, this then paved the way for many more films after they seen the potential within 3D CGI. 

The advantages of 3D is that it looks amazing if done right, it has endless possibilities, it's can be used for many things like movies, games, cartoons, presentations and shit like that.

The disadvantages are it can be expensive, its not particularly easy to make your own and the soft ware you need to make these things is expensive.




Here is some kind of dragon thing being made within 3ds Max.






Here is a video about 3d animation






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